With 5 players, you can field at least 4 Vanguard. IMHO, if you're not going to put players in at least 4 seats on the Redeemer, you're better off with some sort of Vanguard mix-not necessarily the Warden. maybe there is a server issue that limits ? Hopefully they will raise velocities across the board, as it's not fun at all to chase a pip which is a significant portion of the screen away from the actual target. I'm not at all sure why 1400 m/s is the ceiling. Yogi's comments about the projectile velocity of the guns on the Hammerhead not being adequate is a public acknowledgement of an issue that's been understood for a while, and was brought up in testing right at the release of the changes. But the raw power of the ballistics is overwhelming, and it only takes a few hits to send a fighter pilot on his way to try the new medical gameplay. The AD5B's are not precise in any way, the scatter has been set up to (once again) force closer range engagements. Reaper while I agree with you completely that 700m/s is too low, the guns shred everything. The Redeemer is not a solo ship, and it would not be wise to acquire one expecting to use it that way. the fun meter pegs in this ship! EDIT: To your original question, the Warden, or any Vanguard, with the AD5B Gatling on the nose. if you can't grab one for yourself, grab one of us. I don't know how it will be adjusted, but do expect something to change.
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